steamBurster
<title>Unity WebGL Player | SteamBurster</title>
<canvas id="unity-canvas"></canvas>
<script> var buildUrl = "Build";
var loaderUrl = buildUrl + "/New folder (2).loader.js";
var config = {
dataUrl: buildUrl + "/New folder (2).data.br",
frameworkUrl: buildUrl + "/New folder (2).framework.js.br",
codeUrl: buildUrl + "/New folder (2).wasm.br",
streamingAssetsUrl: "StreamingAssets",
companyName: "DefaultCompany",
productName: "SteamBurster",
productVersion: "1.0",
};
var container = document.querySelector("#unity-container");
var canvas = document.querySelector("#unity-canvas");
var loadingBar = document.querySelector("#unity-loading-bar");
var progressBarFull = document.querySelector("#unity-progress-bar-full");
var fullscreenButton = document.querySelector("#unity-fullscreen-button");
if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {
container.className = "unity-mobile";
config.devicePixelRatio = 1;
} else {
canvas.style.width = "960px";
canvas.style.height = "600px";
}
loadingBar.style.display = "block";
var script = document.createElement("script");
script.src = loaderUrl;
script.onload = () => {
createUnityInstance(canvas, config, (progress) => {
progressBarFull.style.width = 100 * progress + "%";
}).then((unityInstance) => {
loadingBar.style.display = "none";
fullscreenButton.onclick = () => {
unityInstance.SetFullscreen(1);
};
}).catch((message) => {
alert(message);
});
};
document.body.appendChild(script);
</script>SteamBurster
Status | Canceled |
Platforms | HTML5 |
Author | Sujeet_R_C |
Genre | Shooter |
Made with | Unity |
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